You can start game programming in a flash Here's how to create five different cool games - no experience necessary! Ever think you could come up with a better computer game? Then this boo… mais…
You can start game programming in a flash Here's how to create five different cool games - no experience necessary! Ever think you could come up with a better computer game? Then this book is for you! No boring programming theory here, just the stuff you need to know to actually make something happen, and all in plain English. Build a brain-teasing math game, go classic with Pong, create monsters and mayhem, and much more. Discover how to * Build and control basic movie clips * Make text appear and change * Generate random numbers * Add sound effects * Create cars and space vehicles that move realistically * Blow up stuff onscreen; PDF; Computing > Digital lifestyle > Computer games: strategy guides, Cambridge University Press<
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You can start game programming in a flash Here's how to create five different cool games - no experience necessary! Ever think you could come up with a better computer game? Then this boo… mais…
You can start game programming in a flash Here's how to create five different cool games - no experience necessary! Ever think you could come up with a better computer game? Then this book is for you! No boring programming theory here, just the stuff you need to know to actually make something happen, and all in plain English. Build a brain-teasing math game, go classic with Pong, create monsters and mayhem, and much more. Discover how to * Build and control basic movie clips * Make text appear and change * Generate random numbers * Add sound effects * Create cars and space vehicles that move realistically * Blow up stuff onscreen; PDF; Computing > Digital lifestyle > Computer games: strategy guides, Wiley<
hive.co.uk
No. 9780471788911. Custos de envio:Instock, Despatched same working day before 3pm, zzgl. Versandkosten., mais custos de envio Details...
(*) Livro esgotado significa que o livro não está disponível em qualquer uma das plataformas associadas buscamos.
You can start game programming in a flashHere's how to create five different cool games - no experiencenecessary!Ever think you could come up with a better computer game? Then thisbook is… mais…
You can start game programming in a flashHere's how to create five different cool games - no experiencenecessary!Ever think you could come up with a better computer game? Then thisbook is for you! No boring programming theory here, just the stuffyou need to know to actually make something happen, and all inplain English. Build a brain-teasing math game, go classic withPong, create monsters and mayhem, and much more.Discover how to* Build and control basic movie clips* Make text appear and change* Generate random numbers* Add sound effects* Create cars and space vehicles that move realistically* Blow up stuff onscreen E-Book, [PU: Wiley]<
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(*) Livro esgotado significa que o livro não está disponível em qualquer uma das plataformas associadas buscamos.
You can start game programming in a flash Here's how to create five different cool games - no experience necessary! Ever think you could come up with a better computer game? Then this boo… mais…
You can start game programming in a flash Here's how to create five different cool games - no experience necessary! Ever think you could come up with a better computer game? Then this book is for you! No boring programming theory here, just the stuff you need to know to actually make something happen, and all in plain English. Build a brain-teasing math game, go classic with Pong, create monsters and mayhem, and much more. Discover how to * Build and control basic movie clips * Make text appear and change * Generate random numbers * Add sound effects * Create cars and space vehicles that move realistically * Blow up stuff onscreen; PDF; Computing > Digital lifestyle > Computer games: strategy guides, Cambridge University Press<
- No. 9780471788911. Custos de envio:Instock, Despatched same working day before 3pm, zzgl. Versandkosten., mais custos de envio
You can start game programming in a flash Here's how to create five different cool games - no experience necessary! Ever think you could come up with a better computer game? Then this boo… mais…
You can start game programming in a flash Here's how to create five different cool games - no experience necessary! Ever think you could come up with a better computer game? Then this book is for you! No boring programming theory here, just the stuff you need to know to actually make something happen, and all in plain English. Build a brain-teasing math game, go classic with Pong, create monsters and mayhem, and much more. Discover how to * Build and control basic movie clips * Make text appear and change * Generate random numbers * Add sound effects * Create cars and space vehicles that move realistically * Blow up stuff onscreen; PDF; Computing > Digital lifestyle > Computer games: strategy guides, Wiley<
No. 9780471788911. Custos de envio:Instock, Despatched same working day before 3pm, zzgl. Versandkosten., mais custos de envio
You can start game programming in a flashHere's how to create five different cool games - no experiencenecessary!Ever think you could come up with a better computer game? Then thisbook is… mais…
You can start game programming in a flashHere's how to create five different cool games - no experiencenecessary!Ever think you could come up with a better computer game? Then thisbook is for you! No boring programming theory here, just the stuffyou need to know to actually make something happen, and all inplain English. Build a brain-teasing math game, go classic withPong, create monsters and mayhem, and much more.Discover how to* Build and control basic movie clips* Make text appear and change* Generate random numbers* Add sound effects* Create cars and space vehicles that move realistically* Blow up stuff onscreen E-Book, [PU: Wiley]<
- Nr. 37355789 Custos de envio:, , plus shipping costs, mais custos de envio
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Dados detalhados do livro - Beginning Flash Game Programming For Dummies
EAN (ISBN-13): 9780471788911 ISBN (ISBN-10): 0471788910 Ano de publicação: 2006 Editor/Editora: Wiley, J 408 Páginas Língua: eng/Englisch
Livro na base de dados desde 2007-01-26T06:30:22-02:00 (Sao Paulo) Página de detalhes modificada pela última vez em 2024-02-13T14:09:45-03:00 (Sao Paulo) Número ISBN/EAN: 0471788910
Número ISBN - Ortografia alternativa: 0-471-78891-0, 978-0-471-78891-1 Ortografia alternativa e termos de pesquisa relacionados: Título do livro: beginning game programming, flash
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