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Playing with the Past - Erik Champion
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Erik Champion:

Playing with the Past - nuovo livro

ISBN: 9781849965019

How can we increase awareness and understanding of other cultures using interactive digital visualizations of past civilizations? In order to answer the above question, this book first ex… mais…

Nr. A1031510658. Custos de envio:Lieferzeiten außerhalb der Schweiz 3 bis 21 Werktage, , Sofort per Download lieferbar, zzgl. Versandkosten. (EUR 18.70)
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Playing with the Past - Erik Champion
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Erik Champion:

Playing with the Past - nuovo livro

2010, ISBN: 9781849965019

eBooks, eBook Download (PDF), 2011, How can we increase awareness and understanding of other cultures using interactive digital visualizations of past civilizations? In order to answer th… mais…

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Playing with the Past
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Playing with the Past - nuovo livro

ISBN: 9781849965019

How can we increase awareness and understanding of other cultures using interactive digital visualizations of past civilizations? In order to answer the above question, this book first ex… mais…

Nr. 978-1-84996-501-9. Custos de envio:Worldwide free shipping, , DE. (EUR 0.00)
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Playing with the Past (Human?Computer Interaction Series) - Champion, Erik
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Champion, Erik:
Playing with the Past (Human?Computer Interaction Series) - nuovo livro

2010, ISBN: 9781849965019

Springer, Kindle Edition, Auflage: 2011, 238 Seiten, Publiziert: 2010-09-28T00:00:00.000Z, Produktgruppe: Digital Ebook Purchas, Digital Art, Arts & Humanities, Undergraduate & Postgradua… mais…

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Playing With The Past - Champion
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Champion:
Playing With The Past - livro usado

ISBN: 9781849965019

A digital copy of "Playing With The Past" by Champion. Download is immediately available upon purchase! 9781849965019,1849965013,playing,past,champion,textbooks eBook, Vitalsource Techno… mais…

Download INSTANTLY! Format: VitalSource. Type: . Copying: Allowed, .2Â.36 selections may be copied daily for 2Â.365 days. Printable: Allowed, .2Â.36 prints daily for 2Â.365 days. Expires: No Expiration. Read Aloud?: Allowed. Sharing: Not Allowed. Software: Online: No additional software required <br> Offline: VitalSource Bookshelf. Shipping to USA only! Textbooks. Custos de envio: EUR 0.00

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Dados detalhados do livro - Playing with the Past (Human?Computer Interaction Series)


EAN (ISBN-13): 9781849965019
Ano de publicação: 2010
Editor/Editora: Springer
238 Páginas
Língua: eng/Englisch

Livro na base de dados desde 2011-10-30T09:39:04-02:00 (Sao Paulo)
Página de detalhes modificada pela última vez em 2024-02-19T11:11:12-03:00 (Sao Paulo)
Número ISBN/EAN: 9781849965019

Número ISBN - Ortografia alternativa:
978-1-84996-501-9
Ortografia alternativa e termos de pesquisa relacionados:
Título do livro: playing with the past, playing the other, champion


Dados da editora

Autor: Erik Champion
Título: Human–Computer Interaction Series; Playing with the Past
Editora: Springer; Springer London
214 Páginas
Ano de publicação: 2010-09-28
London; GB
Língua: Inglês
96,29 € (DE)
118,00 CHF (CH)
Available
XXII, 214 p.

EA; E107; eBook; Nonbooks, PBS / Informatik, EDV/Betriebssysteme, Benutzeroberflächen; Mensch-Computer-Interaktion; Verstehen; 3D Usability; 3D Worlds; Architecture; Cultural Heritage; Cultural Learning; Game Design; Historical Learning; Interaction Design; Virtual Environments; Virtual Heritage; Virtual Worlds; C; User Interfaces and Human Computer Interaction; Digital Humanities; Media Design; Multimedia Information Systems; Computer-Aided Engineering (CAD, CAE) and Design; Computer Science; Computer-Anwendungen in den Sozial- und Verhaltenswissenschaften; Computer-Anwendungen in Kunst und Geisteswissenschaften; Grafische und digitale Media-Anwendungen; Computer-Aided Design (CAD); BB

How can we increase awareness and understanding of other cultures using interactive digital visualizations of past civilizations? In order to answer the above question, this book first examines the needs and requirements of virtual travelers and virtual tourists. Is there a market for virtual travel? Erik Champion examines the overall success of current virtual environments, especially the phenomenon of computer gaming. Why are computer games and simulations so much more successful than other types of virtual environments? Arguments that virtual environments are impeded by technological constraints or by a paucity of evaluation studies can only be partially correct, for computer games and simulations are also virtual environments. Many of the underlying issues are caused by a lack of engagement with the philosophical underpinnings of culture, presence and inhabitation, and there are few exemplars that engage the public with history and heritage using interactive media in a meaningfuland relevant manner. The intention of Playing With the Past is to help designers and critics understand the issues involved in creating virtual environments that promote and disseminate historical learning and cultural heritage through a close study of the interactive design principles at work behind both real and virtual places. Topics discussed include the design of virtual environments, and especially virtual heritage environments, virtual place-making, cultural presence, the pros and cons of game-style interaction, augmented reality projects, and appropriate evaluation methods. Virtual heritage environments discussed in the book include projects from Antarctica, Australia, Mexico, Malta, Egypt, Babylon, the Netherlands, Cambodia, and India.
There is very little concentrated literature on theory and practice in creating meaningful interaction in virtual environments, especially those designed to communicate heritage or history The book covers the gap between theory, the design and the evaluation of virtual places for learning, especially for history and heritage It will cover the gap between the theory, the design and the evaluation of virtual places for learning Includes supplementary material: sn.pub/extras

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