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UNDERSTANDING COMPUTER GAME CULTURE - Jan van Looy
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UNDERSTANDING COMPUTER GAME CULTURE - Livro de bolso

2015, ISBN: 9783838332130

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UNDERSTANDING COMPUTER GAME CULTURE / THE CULTURAL SHAPING OF A NEW MEDIUM / Jan van Looy / Taschenbuch / Paperback / 280 S. / Englisch / 2010 / LAP LAMBERT Academic Publishing / EAN 9783838332130 - Looy, Jan van
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Looy, Jan van:

UNDERSTANDING COMPUTER GAME CULTURE / THE CULTURAL SHAPING OF A NEW MEDIUM / Jan van Looy / Taschenbuch / Paperback / 280 S. / Englisch / 2010 / LAP LAMBERT Academic Publishing / EAN 9783838332130 - Livro de bolso

2010, ISBN: 9783838332130

[ED: Taschenbuch], [PU: LAP LAMBERT Academic Publishing], In the past few decades, video games have developed from a marginal technological experiment into a mainstream medium. During thi… mais…

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UNDERSTANDING COMPUTER GAME CULTURE | THE CULTURAL SHAPING OF A NEW MEDIUM | Jan van Looy | Taschenbuch | Paperback | 280 S. | Englisch | 2010 | LAP LAMBERT Academic Publishing | EAN 9783838332130 - Looy, Jan van
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Looy, Jan van:
UNDERSTANDING COMPUTER GAME CULTURE | THE CULTURAL SHAPING OF A NEW MEDIUM | Jan van Looy | Taschenbuch | Paperback | 280 S. | Englisch | 2010 | LAP LAMBERT Academic Publishing | EAN 9783838332130 - Livro de bolso

2010

ISBN: 9783838332130

[ED: Taschenbuch], [PU: LAP LAMBERT Academic Publishing], In the past few decades, video games have developed from a marginal technological experiment into a mainstream medium. During thi… mais…

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Jan Van Looy:
UNDERSTANDING COMPUTER GAME CULTURE: THE CULTURAL SHAPING OF A NEW MEDIUM - Livro de bolso

2010, ISBN: 383833213X

[EAN: 9783838332130], Neubuch, [PU: LAP Lambert Academic Publishing], 280 pages. 8.66x5.91x0.64 inches. This item is printed on demand., Books

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UNDERSTANDING COMPUTER GAME CULTURE THE CULTURAL SHAPING OF A NEW MEDIUM - Looy, Jan van
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UNDERSTANDING COMPUTER GAME CULTURE THE CULTURAL SHAPING OF A NEW MEDIUM - nuovo livro

2010, ISBN: 383833213X

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UNDERSTANDING COMPUTER GAME CULTURE: THE CULTURAL SHAPING OF A NEW MEDIUM

In the past few decades, video games have developed from a marginal technological experiment into a mainstream medium. During this period they have gone through several transformations, from arcade machines offering a few minutes of solitary fun for a quarter to monthly subscription-based online MMOs in which thousands of players spend hundreds or even thousands of hours and lead a significant part of their social life as a fantasy character. But what is it that has driven video games' development? Is it technology? Indeed, with every new generation of hardware, game designers were given a broader set of tools for evoking exhilarating experiences. But is not culture at least as important? What would games look like if Tolkien never had written Lord of the Rings, or if Nintendo had not brought Japanese manga drawing styles to the new medium? This book looks at the theoretical challenges and foundations on which to base a cultural shaping approach towards the evolution of video games and proposes a set of concepts for analyzing and describing this process.

Dados detalhados do livro - UNDERSTANDING COMPUTER GAME CULTURE: THE CULTURAL SHAPING OF A NEW MEDIUM


EAN (ISBN-13): 9783838332130
ISBN (ISBN-10): 383833213X
Livro de capa dura
Livro de bolso
Ano de publicação: 2010
Editor/Editora: LAP Lambert Academic Publishing
280 Páginas
Peso: 0,431 kg
Língua: eng/Englisch

Livro na base de dados desde 2009-01-29T20:04:00-02:00 (Sao Paulo)
Página de detalhes modificada pela última vez em 2023-11-14T08:52:50-03:00 (Sao Paulo)
Número ISBN/EAN: 9783838332130

Número ISBN - Ortografia alternativa:
3-8383-3213-X, 978-3-8383-3213-0
Ortografia alternativa e termos de pesquisa relacionados:
Autor do livro: tolkien
Título do livro: computer medium, the culture game, shaping the game


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